이왓슨 작업실

[Spin Break] Tile event guide

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-Note-

I’m really bad at English. If there are any silly sentences, please point them out (or please, bear with me 🥹).

BONUS is affected by the luck stat and appears probabilistically. When the BONUS is triggered, the penalties are reduced, and the rewards improve.

* Boss monster tile#

You will battle the boss of that map. Upon victory, you will receive relics, cards, and gold (BONUS: more gold). Your stats will increase, some of your health will be restored, and you'll move on to the next map. The final boss is represented by a pink icon.

* Normal monster, elite monster tile#

You will battle against normal monsters and elite monsters.

* Campfire tile#

  • Rest → Restore 30% of maximum health (BONUS: 60%).
  • Enhance card → Enhance one card (BONUS: 2 cards) by selecting it.

* Shop tile#

  • You can choose and buy 3 relics and 3 cards with gold. (BONUS: Discount) You can remove one card for 75 gold or reroll for 30 gold. The reroll cost is not increased.

* Treasure Chest tile#

  • Open the chest → Gain one relic. (BONUS: Choose one from 3 relics.) or battle a mimic disguised as a treasure chest.
  • Pass by → Nothing happens.

* ? tile#

A random event occurs. Refer to the options and effects below.

1. Old Cabin#

  • Take a rest → Restore 20% of maximum health.
  • Look around → Gain 2 "Injury" cards and gain 1 random relic.

2. World travel#

  • Pay 50 gold to ride the carriage → Lose 50 gold and move to any remaining tile on the map.
  • Pass by → Nothing happens.

3. Adventurer's Remains#

  • Make a grave → Luck stat increases slightly.
  • Take the belongings → Gain 1 relic. (BONUS: Choose 1 from 3 relics.) or gain 35 gold (BONUS: 50 gold) or gain 1 epic-grade card.

4. Gamble#

  • Spin → Spin a roulette with the same layout. (The probabilities are calculated by determining the angle of each piece.)
    • Beneficial pieces (total 54%): Increase the grade of 3 cards, increase luck stat, increase attack stat.
    • Harmful pieces (total 46%): Gain 2 "Injury" cards, decrease maximum health, lose some health.
  • Pass by → Nothing happens.

5. Orb of Destiny#

  • Engaged in battle → The next monster you encounter will have 10% (BONUS: 15%) less health.
  • Opening a treasure chest → Gain 1 relic. (BONUS: Choose 1 from 3 relics.)
  • Placing cards near the campfire → Enhance 1 card (BONUS: 2 cards) by selecting it.

6. Coin in the Grass#

  • Pick up the coin → Lose 10% of health and gain 35 gold. (BONUS: Lose 5% of health and gain 50 gold.)
  • Pass → Nothing happens.

7. The Serpent's Bargain#

  • Offer 1 card(s) → Lose the selected card and slightly increase attack, health, or luck stat.
  • Offer 50 gold → Lose 50 gold and gain 1 random relic.
  • Walk away → Nothing happens.

8. Chatterbox#

  • Play along → Lose 10% of maximum health, and 2 random cards are enhanced.
  • Excuse yourself, saying you're busy → Nothing happens.

9. Tower of Effort#

  • Pray → All pieces will turn into yellow pieces at the start of the next battle.
  • Destroy it → Lose 10% of health, and 1 random card is enhanced.

10. Laboratory#

  • Touch the magic circle → All cards are transformed into random cards and enhanced.
  • Examine the scattered papers → Gain 1 epic-grade card.

11. Magician#

  • Offer 2 cards → Replace the selected 2 cards with 2 random cards.
  • Pass → Nothing happens.

12. Mirror#

  • Touch it → 1 random card is copied into 2 cards.
  • Break the mirror → Gain 2 'Injury' cards and copy 1 selected card into 2 cards.

13. Doctor?#

  • Blue syringe → ?
  • Red syringe → Luck stat increases slightly.

14. Trade#

  • Trade → Exchange 1 selected relic for the relic on screen.
  • Pass → Nothing happens.

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